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Gente : a generic board-game addressing cooperation and conflict in territorial management from the context of core behavior analysis

Tipo de material: Capítulo de libroCapítulo de libroIdioma: Inglés Analíticas: Mostrar analíticasTema(s) en español: Tema(s) en inglés: Formatos físicos adicionales disponibles:
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En: Learn to Game, Game to Learn páginas 1-12Nota de acceso: Disponible para usuarios de ECOSUR con su clave de acceso Resumen:
Inglés

It is understood that participatory role-playing games can be useful tools to help stakeholders involved in solving natural resource management issues come to a better understanding of how their actions, coupled with the actions of others, allow or hinder socially and ecologically robust solutions. As a means of examining the core behaviors that motivate or discourage collective action in places such as La Sepultura Biosphere Reserve in Chiapas, we have developed a generic and simple board game. The game invokes core cooperative and selfish behaviors in a contextual environment: offering players the opportunity to consider how small decisions can influence behavior towards others in selfish or altruistic ways. The authors detail a generic system for implementing this game and others like it; using an open-source inference engine to handle modeling and game logic while leveraging open standards and open source to handle simultaneous access to shared data in a scalable fashion. Finally, we discuss the utility of such a system for the development and testing of ecological theories.

Número de sistema: 37139
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Disponible para usuarios de ECOSUR con su clave de acceso

It is understood that participatory role-playing games can be useful tools to help stakeholders involved in solving natural resource management issues come to a better understanding of how their actions, coupled with the actions of others, allow or hinder socially and ecologically robust solutions. As a means of examining the core behaviors that motivate or discourage collective action in places such as La Sepultura Biosphere Reserve in Chiapas, we have developed a generic and simple board game. The game invokes core cooperative and selfish behaviors in a contextual environment: offering players the opportunity to consider how small decisions can influence behavior towards others in selfish or altruistic ways. The authors detail a generic system for implementing this game and others like it; using an open-source inference engine to handle modeling and game logic while leveraging open standards and open source to handle simultaneous access to shared data in a scalable fashion. Finally, we discuss the utility of such a system for the development and testing of ecological theories. Inglés

Disponible en línea

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